Loupe’s primary function is to magnify your computer’s screen in a pixel accurate manner. And what does pixel accurate mean? Well, at 1,000% zoom, a question mark could look like the image to the right.

You’ll probably notice how blocky the question mark looks. This is intentional and what is meant by “pixel accurate”.

The reason this is done, rather than smoothing out the jagged edges, is to allow you to easily see the exact pixels that makeup your screen. With the help of grid lines, you’ll be better able to determine if on-screen elements are aligned, sized, and placed as intended. This is especially helpful on high-resolution screens on which these details aren’t easily visible to most people without aid. Loupe aims to provide this aid to anyone who needs it.

Loupe also provides a fully custom color picker for when you need to adjust the colors of what you’re inspecting in the magnified view. With the ability to save colors, mix them together, and create harmonious color pairs, the color picker can quickly become an indispensable tool.

Loupe (Magnified View)

The loupe window mainly shows a magnified view of your computer’s screen, centered on your mouse cursor, as well as several bits of useful information that are visible by default.

When the loupe window is front-most and accepting keyboard input, you can use your keyboard’s arrow keys to move the point that the magnified view is centered on by one pixel at a time. This distance can be changed by holding the Shift key down while using the arrow keys, increasing movement to 10 pixels at a time.

Since the loupe window can have its title bar hidden, the window can be moved by dragging from anywhere inside the window’s magnified view (by default, the alternative being to make a selection). You can also Control / right-click anywhere in the window to quickly access the View menu for various customization options.

Screen Recording Permission

Starting with macOS 10.15 (Catalina), you will be asked to grant Loupe permission to record your screen the first time you launch Loupe and anytime afterward when you try to open the magnified view when permission hasn’t been granted. Without this permission, Loupe is only able to magnify its own interface and your desktop picture.

Despite screen recording permission being granted, Loupe is not a screen recorder; the images of your screen that are captured are kept only long enough to draw them back to your screen in a magnified form, or copied to your clipboard when you want.

While the magnified view won’t be able to function without screen recording permission, the color picker can still be used, you just won’t be able to capture the color of the pixel the mouse is pointing at. If you wish to use the magnified view, you can grant Loupe screen recording permission in System Preferences, as described by the below alert.

Pressing “Open System Preferences” will open Security & Privacy in System Preferences to the required spot (under the Privacy tab, in the Screen Recording options), allowing you to check the box beside Loupe’s icon. Once this is done, you’ve successfully granted Loupe permission to allow its magnified view to function, and it will start to function immediately.

The top portion of the alert is a short, looping animation that shows the steps needed (after the “Open System Preferences” button is clicked) to grant the permission Loupe wants.

The system may show the below alert around the same time Loupe shows its own. You may either click “Open System Preferences” in the system alert, or press “Deny” to dismiss the alert and follow the instructions provided in Loupe’s alert (above).

Information View

  1. Current Magnification Level
    The current magnification (zoom) level allows you to change the zoom level to one of several predefined values with its menu, or any value you type in its text field between 100% – 5,000%.
  2. Location of the Mouse Cursor
    The location of the mouse cursor is displayed in points (not pixels) relative to the screen the mouse cursor is on, with the location [0, 0] being the top-left corner of the screen. Points are used instead of pixels as they are a resolution independent unit which helps with measurements between low- and high-resolution screens.
  3. Current Pixel’s Color
    The current pixel’s color field shows the color of the pixel that is directly below the mouse cursor and defaults to describing it with the RGB color format. This color can be dragged from the color field.

    You can choose a different color format from the color field’s context menu (Control / right-click on the field to show the menu), or change the “Active Format” in the Preferences window.


By default, you can hold the Command key down while you click and drag inside the magnified view to select a rectangular region that has its width and height displayed. Selections are used to aid with measurement and alignment of on-screen elements (buttons, text, images, etc.), and also designate what pixels can be copied.

Once you have a region selected, you are able to resize the selection using the resize handles (, if they’re enabled in the Preferences window) and drag the selection around.

Selections are anchored to the pixels that they are drawn atop. When the magnified view is following the mouse cursor, selections can be made but cannot be resized or moved. For this reason, you’ll probably want to turn the “Follow Mouse” option off when working with selections.

To remove the selection, Command-click (by default, depends on your settings) anywhere inside the magnified view that is outside the selection, or choose “Clear Selection” from the Edit menu.

You can customize both how selections are created, and with what unit selections are measured, in the Preferences window.

Clipboard Support

Both the Edit menu and the status bar menu give you the option to either “Copy” or “Copy Image”, while the current pixel color field’s context menu gives you the option to “Copy Color”.

CopyCopies either the clipboard format of the current pixel’s color, or the part of the magnified image that is currently selected if a selection exists. When a selection exists, this menu option will be renamed to “Copy Selection” for clarity.

You can hold the Option key down while choosing this action to force the clipboard format to be copied, ignoring any selection that may exist.

Copy ColorCopies the clipboard format of the current pixel’s color.
Copy ImageCopies the entirety of the magnified view as an image.

Whenever an image is copied, it will be at the same magnification level as the magnified view, and neither the pixel grid nor the mouse location will be present.

View Menu

A sub-menu letting you increase or decrease the current zoom level, or choose one of several predefined levels.
Update Frequency
To magnify the screen, Loupe periodically captures the portion of the screen it needs to enlarge and display as the magnified view. By default, Loupe does this 15 times per second, but this frequency can be reduced to once per second or increased to 60 times per second (with a few steps in-between) depending on what is selected in this sub-menu.
Show Info
Toggles the information view.
Show Title Bar
Toggles the loupe window’s title bar.
Follow Mouse
The magnified view is centered on the mouse cursor when this option is active. Otherwise, the magnified view stays locked to the location the mouse cursor was at when the option was deactivated.
Draw Pixel Grid
Toggles the visibility of grid lines that are drawn between pixels. On high-resolution screens, there are separate colors used to draw pixel boundaries and point boundaries. By default, a slightly darker color is used for point boundaries than for pixel boundaries, but both colors are customizable in the Preferences window.
Draw Mouse Location
A border is drawn around the point that contains the mouse cursor’s pixel location, along with crop mark-like lines in the corners to aid with visibility. On high-resolution screens, the lines are drawn around the exact pixel location of the mouse cursor while the border is drawn around the enclosing point. The border’s color is customizable in the Preferences window.
Ignore Loupe’s Window
When magnifying your screen, you can prevent the loupe window from showing up in its magnified view by turning this option on. This will force the window to float above other window’s on your computer like the “Float Above Other Windows” option, except this option will also cause the window to float above the dock and menus as well. For this reason, while this option it active, the “Float Above Other Windows” option doesn’t apply to the loupe window.

All Windows

The below three items apply to all main windows (ie. the loupe and color picker).

Show On All Desktops
If you have multiple workspaces, show Loupe’s windows on all workspaces as you switch between them.
Controlled By Mission Control
When invoking Mission Control to show all of the windows on your computer, or to reveal the desktop, Loupe’s windows will remain in their place when this option is inactive.
Float Above Other Windows
Loupe’s windows can be made to stay above normal windows on your computer, such as document windows and alerts. This is especially helpful when working in a full screen app. This option is unavailable when the “Ignore Loupe’s Window” option is active.

Color Picker


Made up of a large color preview well 1 and several collapsible sections 2, the color picker allows for easy and accurate color modification and storage. The color preview well shows the color picker’s current color, and includes a color output display button that will always describe the current color using the active color format’s display format. Clicking the button shows a menu that allows you to easily change the active format, rather than having to change it in the Preferences window.

You can drag the color from the color preview well, or drop another color onto it to set the current color. Text that matches any of the available color formats can also be dropped onto the well to have the text parsed as a color.

Color Sliders


The color sliders section allows you the edit the current color in a few different color models 1 using the sliders and value fields 2. The RGB color model shows the current color in hexadecimal format in the text field labeled “Hex #”, while the other color models do not.

The CMYK color model edits colors in its own color space, while the other models work in the RGB color space. Because of this, when switching the current color from the RGB color space to the CMYK color space, the color can change quite dramatically due to the CMYK color space not being able to accurately represent all of the colors in the RGB color space. This switch happens the moment you make a change to one of the value fields or a slider. You can always undo this switch if it turns out to be undesirable.



The palette section allows you to easily store as many colors as you want for later use. You can even import and export the colors using the section’s options menu 1 (the button labeled with a gear icon in the section’s header).

Storing colors in the palette is very simple. You can either drag a color (or text that matches any color format) into the palette anywhere in the current set of stored colors, or press the add color button 2 to store the color picker’s current color. The colors can also be rearranged via drag-and-drop, as well as duplicated by holding the Option key while dragging.

Deleting a color from the palette can be done by either dragging the color to the trash, or Control / right-clicking the color and choosing “Delete” from its context menu.

Colors can be exported in either Loupe’s own text-based format (.json), GIMP Palette (.gpl) format, or Adobe Swatch Exchange (.ase) format. Exported colors are always in the generic RGB color space (color profiles are not exported with the colors).

You can import colors from Loupe’s own text-based format (.json) files, GIMP Palette (.gpl) files, Adobe Swatch Exchange (.ase) files, and Adobe Color Swatch (.aco) files. When importing from the two Adobe swatch file formats, colors in the CIELAB color space could be encountered which need to be converted to the RGB color space before import. This requires you to specify the import options you wish to use.

Importing CIELAB Colors

The CIELAB color space can represent many more colors than the RGB color space used by Loupe’s color picker to store colors. Because of this, when colors in the CIELAB color space are imported, they first need to be converted to RGB, but this conversion is inherently lossy (information about the colors will be lost). Since Loupe has no way of knowing what information is important, you must specify what is referred to as the illuminant. If you don’t know what that means, the default illuminant “D65” is recommended.

Aside from choosing the illuminant to use, you can also choose whether or not to use the sRGB color profile during conversion.

Below the import options, you’ll find a preview of the CIELAB colors that are going to be imported as they’ll appear using the selected import options, giving you the opportunity to find the correct options. Below the preview, you’ll see how many colors are CIELAB colors out of the total number of colors that will be imported.

Pressing “Cancel” will cancel the entire import operation, leaving the set of stored colors in the color picker’s palette section unmodified.



The mixing section is used to blend two colors together using blend modes, which can be chosen in the mode popup menu 1.

Choosing the colors to blend together can be done by setting the colors in the blending color wells 2, either by dragging colors onto them, or by clicking (to select) them and adjusting the color picker’s current color. If you clicked one of the color wells to edit its color, you can deselect it by clicking the well again to stop editing its color. The foreground color is in the top (upper-right) color well, while the background color is in the bottom (lower-left) color well. You can swap the foreground and background colors by clicking the swap button 3.

Using the specified blend mode, the foreground color is blended onto the background color by the amount in the blend amount 4 slider & text field.

The result of the blending is shown in the middle section of the multi-color color well 5 which can be clicked to set the current color, or can be dragged out. To the left and right of the middle section are additional blending results that are 15% and 30% different from the current blend amount in both directions. Clicking these will set both the color picker’s current color and the current blend amount.



The harmonies section offers several types of color harmonies based on the color picker’s current color. Complementary, analogous, triadic, and tetradic harmonies are available in multi-color color wells that can be clicked to set the current color, or can be dragged out. By default, the harmonies are calculated using the more traditional color model of red-yellow-blue, but the more accurate model of red-green-blue is available in the model popup menu 1.

The complementary color has the opposite hue of the current color, while the last three harmonies have hues that are adjusted by specified amounts. Analogous colors are two colors that are 30° apart from each other centered on the base color, and triadic colors are two that are 120° apart from each other. Tetradic colors are four colors made up of one that is 90° away from the complementary color, the complementary color itself, and a color that is 90° away from the base color. All of these angles are adjustable by pressing the angle popover button 2 by the set of colors you wish to adjust.


The angle popover (opened by clicking the above angle popover button) allows you to adjust the corresponding harmony’s angle value using either the circular handles 1 of the large, round color slider (a dark diamond represents the base color, while a light diamond represents the complementary color), or an editable text field 2.

The button labeled “Reset” will set the angle back to its default value for the corresponding harmony, and the button labeled “Done” closes the popover.

Draggable Colors

Many controls in Loupe allow you to drag colors from them, such as the current pixel’s color field of the loupe window’s information view, and any of the color picker’s various color wells. These colors can then be dropped into many useful locations, including:

Any part of the color picker that accepts dropped colors will also accept dropped text that matches any of the available color formats.


If Loupe’s preferences ever wind-up in an undesirable state and you’d like to reset them back to their defaults, you can hold the Control and Option keys down while launching Loupe.


Show Loupe in the menu barThe Dock icon will be hidden and an icon will be added to the status bar (the set of icons on the right-hand side of the menu bar). There will also no longer be an application menu bar for Loupe; the icon will give you access to necessary functionality in a menu (like quitting or opening the Preferences window) instead.
Launch Loupe at system startupLoupe will launch automatically when your computer starts.
Start Windows AsChoose the state of Loupe’s windows when Loupe is launched.
  • Visible: The windows will be visible.
  • Hidden: The windows will be hidden.
  • They Were: The windows will be in whichever state they were the last time Loupe was running.
Grid Blend ModeThe blend mode determines how the pixel grid is drawn onto the magnified view. Depending on what grid colors you choose (in the “Colors” options below), you may want to try the different modes as the default blend mode of “Difference” may not work well.

For instance, when the grid colors are white, the “Difference” blend mode results in the underlying pixels of the magnified view being inverted. However, when the grid colors are black, the grid is entirely invisible with the “Difference” blend mode.

For a technical description of the blend modes, you can refer to Apple’s developer documentation on the subject.

ColorsClick the color wells to change what colors the pixel grid and mouse location are drawn with.


By clicking in the fields that say “Record Shortcut” (or that already show a keyboard shortcut), you can then press an unused keyboard shortcut on your keyboard to assign that shortcut to the action listed to the left of the field. Fields that have a defined shortcut also have a button () that, when clicked, will remove the shortcut.

Permission can be granted to Loupe to allow it to make any of these defined keyboard shortcuts work system wide on your computer by checking the “Global” box to the right of the shortcut fields.

Toggle LoupeToggles the visibility of the loupe window.
Toggle Color PickerToggles the visibility of the color picker window.
Capture ColorCaptures the color of the pixel the magnified view is centered on, giving it to the color picker to edit.
Show InfoToggles the loupe window’s information view.
Follow MouseMakes the loupe window’s magnified view follow the mouse cursor.

See the view menu option of the same name for more details.

Draw Pixel GridToggles the pixel grid.

See the view menu option of the same name for more details.

Float Above Other WindowsMakes Loupe’s windows stay above most other windows.

See the view menu option of the same name for more details.

Accessibility Access

When you open the Shortcuts preference pane for the first time, you’ll notice a message at the bottom of the window asking for permission to control your computer.

Even though you are granting fairly broad access to your computer, Loupe only watches for and intercepts the global keyboard shortcuts that you define using the control it is granted. Loupe will function perfectly well without permission to control your computer, you just won’t be able to make the defined keyboard shortcuts work globally (Loupe will need to be the foreground application for your shortcuts to work). If you don’t want to use global keyboard shortcuts, and don’t want to keep seeing this message, you can hide the message using the “Dismiss” button.

If you wish to use global keyboard shortcuts, you can grant Loupe accessibility access (permission to control your computer) by pressing the “Grant Permission” button, which will prompt you with the below alert.

Pressing “Open System Preferences” will open Security & Privacy in System Preferences to the required spot (under the Privacy tab, in the Accessibility options), allowing you to check the box beside Loupe’s icon. Once this is done, you’ve successfully granted Loupe permission to allow its global keyboard shortcuts to function, and they will start to function immediately.

The top portion of the alert is a short, looping animation that shows the steps needed (after the “Open System Preferences” button is clicked) to grant the permission Loupe wants.

The system may show the below alert around the same time Loupe shows its own. You may either click “Open System Preferences” in the system alert, or press “Deny” to dismiss the alert and follow the instructions provided in Loupe’s alert (above).

Color Formats

Active FormatA drop down menu containing all of the available color formats, in the order they appear in the format list. The selected item will be the color format displayed by the current pixel color field of the loupe window’s information view, and the color picker’s color output display button.

Color Format Editing

The vast majority of the Color Formats preference pane is devoted to editing color formats.

Format List
This is a list of all currently available color formats that can be used. Selecting a color format in this list will allow it to be edited by the Format Editor. You can drag the items in the list to rearrange them, which affects the order of the items in the above “Active Format” drop down menu.

Buttons labeled “+” and “-” appear below the list, and allow you to add a new format or delete the selected format. Alternatively, you can drag a format from the list onto either button to duplicate or delete the dragged format. There is also an options button labeled with a gear icon that shows a menu allowing you to import and export color formats (holding the Option key allows you to export only the selected format).

Format Editor

The first thing you’ll see in the editor is the name of the color format that is being edited. This is the name that shows up in the “Active Format” drop down menu, the context menu of the information view’s current pixel color field, and the color picker’s color output display button.

Below the color format’s name, you’ll find both its “Display Format” and “Clipboard Format”. The display format defines how colors are described by the information view’s current pixel color field and the color picker’s color output display button, and the clipboard format defines how colors will be copied to the clipboard.

These both mainly consist of Format Fields, while the clipboard format also contains the “Same as display format” option which will cause the clipboard format to be exactly the same as the display format.

Format Field
Very basically, format fields are simple text editing fields that can contain both plain text and special color component tags. Next to the format field is a button labeled “Insert” that, when clicked, shows a menu with a selection of color component tags that will be inserted into the field when chosen.

The main purpose of the format fields is to allow you to customize how color components are formatted and arranged by using the color component tags (such as the “Red” component tag: Red). Each tag represents a single component of a color (red, green, and blue are three such components, as are hue, saturation, and brightness) from one of four potential color encoding formats: RGB, HSB, HSL, and CMYK. Loupe’s color formats can have any number of components from any of the supported color encoding formats, depending on what information you want.

An alpha component tag can also be inserted, and is meant for use with the color picker. The magnified view’s information view will always show a fully opaque color making the alpha component not very informative there.

Clicking the downward-facing arrow on a color component tag opens the component editor, giving you several options for how that component is formatted.

Component Editor
Each color component tag in a user defined color format has several different formats (chosen from the component editor’s “Format” menu) that control how the component is represented as a number. Each format has its own set of options, as described below.

The component will be displayed as an unsigned 8-bit integer (a whole number between 0 – 255), with the option to display it in hexadecimal format in either uppercase or lowercase.

Floating Point

The component will be displayed as a number between 0 and 1 with the specified precision (number of decimal places).


The component will be displayed as a number between 0 – 100 with the specified precision (number of decimal places).

The percent sign (%) can optionally be added automatically when “Show symbol” is checked.


Only available for “Hue” color components (from both the HSB and HSL color encoding formats), which will be displayed as a number between 0 – 360 with the specified precision (number of decimal places).

The degrees sign (°) can optionally be added automatically when “Show symbol” is checked.


Measurement UnitsChoose the measurement unit used to display the size of selections.
Show Resize HandlesChoose whether resize handles on selections should be shown always, never, or only while a specified modifier key is held. You can choose either Command, Option, or Shift.
Dragging inside the loupe windowChoose what happens when you click and drag inside the loupe window.
  • Moves It: The window will move with the mouse.
  • Selects Pixels: A selection will be created.
dragging selects pixels/moves the windowWhich modifier key to hold down to reverse the above dragging behavior. You can choose either Command, Option, or Shift.